Could use a heads up on the balancing act. Maybe just a simple prompt that explains how the influence mechanic works.
It isn’t hard to figure out necessarily, but did make the first run a bit confusing. It just wasn’t immediately known that by raising my Church’s influence to max resulted in a loss.
I see now in the info provided above that this is briefly touched on, but to your benefit, I was excited by the short description and thumbnail on the title card enough that I immediately started the game without reading it all. A brief explanation in-game would solve the issue of any future players from missing that.
That said, very fun, totally worth more attention and I hope you continue it and it gains success. Best of luck 👍👍
Thanks a lot for playing and for the kind words! Totally fair point about the influence mechanic, I'll add an in-game explanation in the next update. Glad you enjoyed it!
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Fantastic Demo. Runs smooth, looks good, solid soundtrack.
Could use a heads up on the balancing act. Maybe just a simple prompt that explains how the influence mechanic works.
It isn’t hard to figure out necessarily, but did make the first run a bit confusing. It just wasn’t immediately known that by raising my Church’s influence to max resulted in a loss.
I see now in the info provided above that this is briefly touched on, but to your benefit, I was excited by the short description and thumbnail on the title card enough that I immediately started the game without reading it all. A brief explanation in-game would solve the issue of any future players from missing that.
That said, very fun, totally worth more attention and I hope you continue it and it gains success. Best of luck 👍👍
Thanks a lot for playing and for the kind words! Totally fair point about the influence mechanic, I'll add an in-game explanation in the next update. Glad you enjoyed it!